Gamma World. Based on the 4th Edition D&D Rules this was a game I could get behind. There are so many random elements, the character creation was astounding, and overall anything could be made into a campaign. I created my own campaign based on the idea of a post apocalyptic Disneyland. As my players started we were having a blast adding more features and defeating different areas of the park.
Then part of me got to thinking… with the release of The Deck of Many Things into 4th Edition, wouldn’t this fit better inside the Gamma World universe? So I started writing. Eventually I was proud of what I had written and wanted this to become real.
I searched out and recruited Wesley K. Hall to start making artwork for me. What he turned in blew my mind away. It was far above and beyond anything I expected and I couldn’t wait to print these out and start using them. I even pitched it to a couple of people at Wizards of the Coast.
Sadly nothing ever came of it and now we rarely see any supplements for Gamma World. There is still a strong community out there and as my gift to you, I am giving you my version of Gamma World’s Deck of Many Things. The .zip file contains all of Wesley’s drawings, suitable for printing out, as well as my Deck of Many Things document.
I hope you enjoy it as much as I did. You can download it here.